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8i

5340 Alla Rd Ste 140, Los Angeles, 90066

Overview

8i builds volumetric capture systems that stitch multiple camera feeds into three-dimensional holograms, primarily aimed at bringing celebrities and personalities into immersive AR/VR experiences. The company has focused on headset-based solutions but is moving toward phone-based augmented reality through a new app called Holo. Holo is slated to launch later this year on Google Tango–compatible devices, with the company open to supporting more basic camera configurations in the future. 8i Studios currently counts more than 100 partners using its capture technology. Growth is constrained by the technical complexity of high-end hologram creation—many captures require large, studio-grade setups—and the firm says its software is steadily improving. 8i is not pursuing hardware production and is instead anticipating more mobile volumetric capture devices that would enable simpler footage to be uploaded to its network. The company recently closed a $27 million Series B round of funding led by Time Warner Investments. 8i builds a consumer media platform that enables users to create, experience and share immersive, lifelike 3D video of real people. Its proprietary software transforms regular camera video into realistic, fully volumetric 3D video for VR, AR and the web, allowing viewers to move around people in a virtual environment while preserving human movement, face and hair detail. The company was founded in May 2014 by CEO Linc Gasking and is headquartered in Wellington, New Zealand, having since expanded to Los Angeles and San Francisco. 8i has opened a showcase studio in Culver City, Los Angeles, and plans to offer free access to the recording studios alongside community events such as workshops and demonstrations. The company announced a $13.5M venture funding round, reflecting its current financial backing. No operating metrics (revenue/users) were disclosed in the article.

Total raised
$41M
Funding rounds
2
Latest round
Series B
Latest activity
Feb 2017

Industries

  • 3D Technology
  • Augmented Reality
  • Software
  • Virtual Reality
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Recent funding

  1. Series B

    Feb 2017

    $27M

  2. Series A

    Oct 2015

    $14M

Team

No current team members are available.