Code Kingdoms
Craven House, 16 Northumberland Avenue, London, WC2N 5AP, United Kingdom
Overview
Code Kingdoms builds educational coding products for six- to 13-year-olds, focusing on a JavaScript teaching platform, a web-based code editor and a Minecraft modding subscription. The company has shifted from building its own game to leveraging existing IP such as Minecraft and the BBC micro:bit. It reports roughly 4,900 UK schools using its micro:bit software, about 30 schools using its Minecraft modding software, and around 1,200 schools using the original Code Kingdoms game. CK for Modding is a subscription priced at £9.99 ($14.99) per month and includes 40+ hours of course material, a customizable Minecraft server and access to the web code editor. Code Kingdoms says its core strengths are its educational content and its code editor, and it emphasizes educational value in its product design. The company plans to expand its direct-to-consumer modding subscription into the US and Canada, grow B2B services, broaden its product range and pursue traction for camps in Asian markets such as Malaysia, Singapore and Hong Kong. Code Kingdoms is a game developed by Cambridge computer science graduates Ross Targett and Hugh Collins that teaches kids to code using JavaScript. The product lets children design games collaboratively with classmates and friends. The title is positioned amid a growing roster of educational tools following the recent addition of coding to the UK primary curriculum. Code Kingdoms is scheduled to launch next month. Financially, the company participated in a funding round totaling $420,000 that included SparkLabs Global Ventures. No operating metrics (revenue or users) are disclosed in the article.
- Total raised
- $2M
- Funding rounds
- 2
- Latest round
- Seed
- Latest activity
- Jul 2016
Industries
- Education
- Internet
- Mobile
- Software
Recent funding
Seed
Jul 2016
$1M
Seed
Dec 2014
$0M
Team
No current team members are available.