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Game Closure

421 Castro Street, Mountain View, California, 94041, United States

Overview

Game Closure provides a browser-only HTML5 game development environment and SDK designed to let developers create, host, and deploy cross-platform multiplayer games on iOS, Android and Facebook. Its tooling aims to drastically shorten cross-platform development time — the team launched its first game, Popstar Defense, in about five weeks as proof of concept. The company has added analytics and multi-language translation to the platform and is working with game studios to optimize HTML5 and mobile experiences. Future product plans include adding monetization structures and potentially broadening the platform’s focus. Financially, Game Closure has raised just under $13 million to date and has a team of 26. Joi Ito serves as an investor and advisor to the company. Game Closure builds a cross-platform HTML5 game development environment and SDK that lets developers create, host, and deploy multiplayer games to iOS, Android, Facebook, and other platforms. The company emphasizes speed of execution: its SDK can turn an idea into a game in under two weeks. Since opening a private beta, Game Closure has worked with multiple private and public partners to bring HTML5 titles to app stores and web platforms. The startup has attracted interest from game studios involved with Project Spartan and expects activity to ramp after related announcements at F8. The company is an entrepreneurs‑in‑residence at the StartX Stanford Accelerator and will present at StartX’s demo day. Financially, Game Closure has completed a seed financing from a group of angels and venture firms; the founders have declined to disclose the round size.

Total raised
$12M
Funding rounds
2
Latest round
Series A
Latest activity
Feb 2012

Industries

  • Gaming
  • Software
  • Web Development
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Recent funding

  1. Series A

    Feb 2012

    $12M

Team

No current team members are available.