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Ocellus

Lyon, Rhone-Alpes, Lyon, Rhone-Alpes, France

Overview

Founded in 2016 and led by Cyril Corallo, Ocellus operates two complementary divisions: Ocellus Services, which delivers high-end art, design and co-development work for publishers such as Supercell, Disney and Epic Games, and an internal studio focused on creating proprietary intellectual property. The services arm contributes design for blockbuster titles like Clash of Clans, Fortnite and Brawl Stars, whose cumulative catalogue exceeds 3 billion downloads and 345 million daily active users. Leveraging the cash flow and production know-how from this work, the company plans to release its first self-published game within two years and then launch one new title annually. Ocellus intends to structure itself around multiple small teams of up to 30 people each to keep projects nimble and cost-effective. Management targets €7 million in revenue and a 40-person workforce by 2025, aiming for profitable growth. By combining creative excellence with disciplined cost control—art typically represents half of a game’s development budget—the group believes it can deliver distinctive titles on a steady cadence.

Total raised
$5M
Funding rounds
1
Latest round
Equity
Latest activity
Feb 2026

Industries

  • Gaming
  • Information Technology
  • PC Games
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Recent funding

  1. Equity

    Feb 2026

    $5M

Team

No current team members are available.