LocusX
1425 Rene-levesque West Ste 402, Montreal, Quebec, H3G 1T7, Canada
Overview
LocusX develops an AI-powered platform that ingests game data and delivers automated QA, bug-fix recommendations, metric visualizations, build-system assistance, player-trend identification, and testing-coverage validation. By shortening the “fix resolution cycle time,” it helps studios ship higher-quality games more quickly, addressing one of the most costly bottlenecks in AAA development. The software’s dashboards expose real-time performance metrics to stakeholders, boosting confidence in release readiness. Co-founder and CEO François Pelland brings 25 years of experience from Tencent, Ubisoft, EA, and Google, while CTO Yan Côté previously co-founded Vrvana, later acquired by Apple, and worked on Vision Pro’s machine-learning algorithms. Initially targeting game studios, the company intends to expand the engine to broader software verticals over time. LocusX has not publicly disclosed revenue or user counts but positions its product as a cost-savings and speed solution amid rising development pressures. The company recently secured seed capital to fund continued product development and market launch.
- Total raised
- $2M
- Funding rounds
- 1
- Latest round
- Seed
- Latest activity
- Sep 2025
Industries
- Artificial Intelligence (AI)
- Gaming
- Internet
Recent funding
Seed
Sep 2025
$2M
Team
Frédéric Joanis
Principal Software Architect & Co-Founder
LinkedIn