Triptyq Capital
3 Place Ville Marie Suite 12350, Level RC, Montréal, QC, H3B 0E7, Canada
Overview
Triptyq Capital is a pre seed and seed stage venture capital firm based in Montreal, Canada. Triptyq invests in areas such as gaming, AR/VR/XR, web3, sports tech, music, social, creator economy, animation, 3D and more
- Total investments
- 8
- Lead investments
- 3
- Investments · 12mo
- 2
- Active investors
- 6
Sector focus
- Artificial Intelligence (AI)
- Augmented Reality
- eSports
- Gaming
- Media and Entertainment
- Music
- Venture Capital
- Virtual Reality
Investment portfolio
- Squido Studio
Led · Equity · Sep 2025
Squido Studio is creating DigiGods, a social VR and mixed-reality platform that lets teens and young adults play mini-games, challenge friends and collaborate on user-generated projects. The product highlights four technical pillars: multiplayer immersive physics, drag-and-drop content creation tools, instant loading of bite-sized "mini-metaverses," and full mixed-reality hand-tracking compatibility. Since launching in beta on Meta App Lab, DigiGods has attracted more than 100,000 users who have awarded it an average rating of 4.8/5; the team is targeting one million players by year-end with three major content updates and an influencer-driven marketing push. Squido operates a freemium monetization model with in-app purchases. The company expects the fresh capital to create about 20 new jobs and accelerate international expansion. Squido’s earlier VR title, No More Rainbows, has generated over $3 million in revenue, is projected to reach $6 million, and has surpassed 500,000 downloads with a 4.6/5 rating, underscoring the studio’s commercial traction.
- LocusX
Led · Seed · Sep 2025
LocusX develops an AI-powered platform that ingests game data and delivers automated QA, bug-fix recommendations, metric visualizations, build-system assistance, player-trend identification, and testing-coverage validation. By shortening the “fix resolution cycle time,” it helps studios ship higher-quality games more quickly, addressing one of the most costly bottlenecks in AAA development. The software’s dashboards expose real-time performance metrics to stakeholders, boosting confidence in release readiness. Co-founder and CEO François Pelland brings 25 years of experience from Tencent, Ubisoft, EA, and Google, while CTO Yan Côté previously co-founded Vrvana, later acquired by Apple, and worked on Vision Pro’s machine-learning algorithms. Initially targeting game studios, the company intends to expand the engine to broader software verticals over time. LocusX has not publicly disclosed revenue or user counts but positions its product as a cost-savings and speed solution amid rising development pressures. The company recently secured seed capital to fund continued product development and market launch.
- GRACIA.AI
Participated · Seed · Jun 2024
Gracia AI is a London-based startup that has built what it claims is the world’s first production-ready, end-to-end platform for 4D Gaussian Splatting volumetric video. Its cloud-accelerated system handles the entire workflow—from raw capture through processing, editing, timeline control, and creative manipulation—delivering ready-to-use 4DGS assets. The offering includes a full studio environment plus dedicated Unity and Unreal Engine plugins, enabling seamless integration into XR, VFX, film, advertising, and gaming pipelines. The company also supports WebGPU-based 2D playback on Mac and web for broader accessibility. By providing a complete tech stack, Gracia AI aims to make 4DGS content practical for real-world production workflows and next-generation creative tools. The recent capital injection will be used to expand operations and accelerate product development. Founders Andrey Volodin and Georgii Vysotskii lead the venture, which positions itself at the intersection of volumetric video, cloud processing, and creative software.
- BeatConnect
Participated · Equity · Mar 2024
BeatConnect offers a proprietary multiplayer Digital Audio Workstation (mDAW) that integrates various aspects of music production into a single platform to enable real-time collaboration. The platform can sync with third-party apps to create a standardized ecosystem for collaboration, learning, and monetization. BeatConnect plans a major relaunch slated for late spring that includes a gamified music-making experience built with the Unity game engine. The relaunch will overhaul the mDAW and add new functionalities aimed at increasing interactivity and engagement. Investors have backed the convergence of gaming and music in the product roadmap, and the company emphasizes intuitive UX to enhance the creative process. Founded in 2020, BeatConnect positions itself as a community-focused hub for immersive and collaborative music creation. BeatConnect provides a digital collaboration-based music platform that links multiple digital audio workstations (DAWs) so musicians and producers can play and edit together in real time from their home studios. Once installed the system requires no extra setup and supports cross-platform remote sharing sessions. The platform is designed to maximize creative interactions between individuals through simultaneous collaboration. Led by CEO Alexandre Turbide, the company targets multiple overlapping sectors of the creator economy. BeatConnect recently raised CA$3M (US$2.2M) and intends to use the funds to build its tool for those creator-economy sectors.
- Tokidos
Participated · Seed · Feb 2024
Founded in 2021 by CEO Ralph Nakhle, Tokidos has developed PLAYCubes, a five-cube modular, screen-free gaming system with square digital displays and insertable game cards that trigger interactive games. The console supports physical interactions (moving, pressing, shaking) and will ship with 20 games at launch in both English and French, with monthly releases thereafter. Tokidos is scripting games in Lua to create a developer-friendly environment and plans to open its game development platform to third-party developers and pursue children’s IP partnerships. The company plans to collect anonymous play data to study games' effects on cognitive, social, and emotional development. Tokidos has secured CA$115,000 in pre-orders and intends to launch the product in September at a retail price of CA$199. The new capital will be used to develop technology and games, build the team, and commercialize the product.