HTC Vive
No. 23, Xinghua Rd., Taoyuan District, Taoyuan City, 330, Taiwan
Overview
Imagine standing on the bridge of a starship rocketing across the galaxy, or strolling through the streets of ancient Rome, or shrinking down to subatomic size and watching molecules collide. Now Re-imagine. HTC’s VIVE headset, Virtual Reality through HTC VIVE, pulls those virtual worlds off your computer screen and into your home. You’ll experience sights and sounds vivid and lifelike enough to transport you to another place, another time—whole new realities with limitless possibilities.
- Total investments
- 4
- Lead investments
- 0
- Investments · 12mo
- 0
- Active investors
- 6
Sector focus
- Consumer Electronics
- Virtual Reality
- Virtualization
Investment portfolio
- ShapesXR
Participated · Seed · Aug 2023
ShapesXR is a creation and collaboration platform for XR content and experiences that enables remote product teams to brainstorm and ideate in 3D, rapidly prototype, and co-edit in real time. Users can create immersive storyboards to show designs in function and invite teammates to ideate, iterate and run design reviews. Led by CEO and founder Inga Petryaevskaya and based in San Mateo, California, the company focuses on tools for XR and metaverse workflows. ShapesXR recently raised $8.6M in seed funding to support growth and development. The company intends to use the proceeds to grow its business reach and expand the product onto new platforms such as Apple’s Vision Pro and the Magic Leap 2. Investors named in the articles include Supernode Global, Triptyq Capital, Hartmann Capital, Geek Ventures, Boost VC, LETA Capital, WXR Fund and STRATMINDS, alongside early backers like HTC VIVE and The VR Fund.
- 3 Data
Participated · Seed · Aug 2020
3Data Analytics provides a cross-platform, real-time simulation platform that unifies disparate data streams in a collaborative virtual environment accessible via web, VR headsets, or laptops. Its platform overlays 3D maps, building renderings, network topology, and 360 camera feeds to give organizations situational awareness for security and operations. The company targets customers across government, transportation and logistics, energy, and telecommunications, positioning its product as a lower-cost, faster-to-deploy alternative to physical network and security operation centers. 3Data emphasizes collaboration and accessibility, ensuring users retain capabilities even without headsets. It recently added Apollo AI, a voice assistant that auto-correlates time series, logs, and device data using a common data model and natural language processing. After an oversubscribed seed raise, the company is scaling to expand capabilities and translate customer-driven insights into new feature sets.
- Mindesk
Participated · Equity · Mar 2019
Mindesk provides a platform for modeling CAD in VR/AR that allows users to create and modify tridimensional objects in real time. The platform is available as plug‑ins for McNeel Rhinoceros, Grasshopper and Dassault SolidWorks and is mainly used in engineering, the naval industry and the creative arts. The company recently introduced a Rhino plug‑in with Unreal Editor, developed in partnership with Epic Games, to add photorealism to CAD 3D modeling for AEC use cases. Founded in 2015 and led by CEO Gabriele Sorrento, Mindesk is headquartered in Bari and has opened an office in San Francisco after completing Vive X, HTC Vive’s AR/VR accelerator. The company says it will continue to develop software in both Italy and the USA and use the new funding to expand operations and development efforts. Mindesk develops a virtual reality-powered immersive 3D CAD modelling interface aimed at architects, engineers and designers. Its platform lets users connect modeling projects in the third dimension, edit them in virtual reality mode, and collaborate in real time. The company is based in Bari, Italy, and also maintains an office in San Francisco. Mindesk was co-founded by Gabriele Sorrento, Sergio Giorgio and Vittorio Bava. It has been selected to participate in HTC’s Vive X acceleration program and has attracted interest from Microsoft, Samsung and Facebook. The company raised €670K to continue development of the technology, implement further CAD solutions, and support mass production and distribution efforts.
- Immersv
Participated · Series A · Aug 2017
Immersv operates a mobile 360 VR ad network that currently focuses on pre-roll and interstitial video ads while exploring ways to embed immersive experiences into regular web pages. The company reports early campaign performance with click-through rates around 5% and view-throughs near 85% across its first several 360 campaigns. CEO Mihir Shah, who previously led Flyby Media (acquired by Apple), says Immersv plans to extend immersive advertising to VR, AR, and existing mobile platforms. The startup plans a mobile AR-optimized product coming in Q4 to take advantage of platforms like Apple’s ARKit. Immersv intends to use the new funding to expand into markets like Asia and to double its team from 15 to scale product offerings. The company positions immersive formats as an alternative to commoditized mobile video advertising.