Metafy
447 Broadway, 2nd Floor, #707, New York, 10013, United States
Overview
Metafy runs an online marketplace that connects students with coaches for video games and related skill-based activities. Coached activities on the platform include popular game titles as well as poker and sports betting. Coaches using Metafy grossed over $1 million last year; the company does not take a cut of coach income and charges students a 5% fee. Metafy acquired rival coaching platform GamersRdy and has shown strong platform growth (monthly platform spend grew from $76,000 in April 2021 to $190,000 in September). The company plans to use new capital for hiring and additional acquisitions. It also allocated $1 million toward a fund to invest in competitive tournaments and other gaming-community events over the next 18–24 months. Metafy operates a distributed marketplace connecting gamers with instructors, emphasizing coaches as its core customer rather than trainees. The company targets games with vibrant, loyal niche communities — its leading title for GMV is Super Smash Brothers — and currently reports 0% of GMV from esports titles. Since incorporation Metafy has reached $76,000 in gross merchandise volume in roughly nine months. The startup is a team of 18 with a monthly burn of about $80,000 and plans to grow to around 30 employees, primarily hiring into product. CEO Josh Fabian said any game with a skill curve (for example chess or poker) could be added to the platform as it expands. Metafy focuses on onboarding coaches who bring their own audiences, which reduces marketing spend and supports its goal of making coaching a viable full-time income. Metafy operates a marketplace that connects gamers of all skill levels with champion-level players for one-on-one coaching. Users can book world-class lessons instantly and chat with coaches in real time. The platform serves aspiring professionals and casual players seeking skill improvement. Metafy was co-founded by Josh Fabian and Thomas McNiven in August 2020 and is based in Pittsburgh, PA. The company closed a $3M seed round to support its growth. Management intends to use the funds to expand operations and broaden its business reach.
- Total raised
- $34M
- Funding rounds
- 3
- Latest round
- Series A
- Latest activity
- Feb 2022
Industries
- E-Learning
- Gaming
- Online Games
Recent funding
Series A
Feb 2022
$25M
Seed
May 2021
$6M
Seed
Jan 2021
$3M