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The Venture Codex

Rogue Games

18757 Burbank Blvd Suite 302, Los Angeles, CA, 91356, United States

Overview

Rogue Games publishes indie titles and partners with developers to create polished, often off‑the‑wall games for PC, consoles, and mobile. The company has published more than 20 games, including Super Impossible Road (on Apple Arcade), Giant Dancing Plushies, and Fisti‑Fluffs. Rogue was founded in 2019 in San Mateo and also maintains offices in Los Angeles. With the new capital it plans to grow its team, sign new indie and licensed games, and build out its cross‑platform publishing platform. Management says it will continue to support its successful free‑to‑play mobile business while accelerating console and PC publishing, pursuing fewer but bigger titles and licensed partnerships. The company intends to port Super Impossible Road to consoles and PC later this year with high‑end graphics and 120 fps. Rogue Games publishes and helps develop indie games across mobile, console, and PC, with a portfolio that includes Chaos Battle League, Oz: Broken Kingdom, and Super Impossible Road. The company plans to invest the new funds in new platforms, services, and ways to engage gamers, and intends to announce multiple upcoming titles and industry hires after E3 was canceled. A notable upcoming title is Coreupt, a free-to-play 3D fighter targeting next-generation consoles and PC. Rogue emphasizes close involvement early in development to improve gameplay and design despite its small size. The company has 11 employees and said the round will help expand into console and next-generation projects. Financially, the company has raised a total of $3.4 million to date and recently closed a $2 million funding round. Rogue Games operates as a publisher of video games, with user commentary in the article noting a portfolio that includes mobile titles. The piece references “35 mobile games” in reader comments, implying a focus on mobile publishing. The company received external capital when Dmitry Grishin’s Grishin Robotics fund invested $1.25M. The article does not specify the intended use of the proceeds or any product roadmap or future plans. No revenue, user, or other operating metrics were reported beyond the reader-cited game count. Coverage appeared on vc.ru and included reader discussion about the broader games market and the company’s output.

Total raised
$6M
Funding rounds
3
Latest round
Equity
Latest activity
Mar 2021

Industries

  • Developer Platform
  • Gaming
  • Publishing
  • Software
  • Video Games
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Recent funding

  1. Equity

    Mar 2021

    $3M

  2. Equity

    May 2020

    $2M

  3. Seed

    Mar 2019

    $1M

Team

  • Matt Casamassina

    Co-founder & CEO

    LinkedIn
  • Derek Eletich

    Head of Corporate Development & General Counsel

    LinkedIn
  • Chinmay Banker

    Sr. Technical Director

  • Rich Holdsworth

    Head Of Studio

    LinkedIn