Stadia Ventures
725 Kingsland Ave, Suite 100, St. Louis, Missouri, 63130, United States
Overview
Stadia Ventures is a sports- and esports-focused venture firm with a sports business accelerator. We’re based out of St. Louis, and we expanded our operations to Frisco/Dallas last year. Twice a year, we search for 4-6 of the best sports/esports startups in the world; invest $100K into each; drop the founders into a 7-session/14-week business development bootcamp; surround the founders with rockstar business mentors; and introduce them to as many potential clients in our network as physically possible. In four years, we're entering our 10th cohort; we have 40 companies in our portfolio; and we already have 5 exits (INFCLR from Fall 2018 to Teamworks; Rival.ai from Fall 2018 to Wondr Gaming; Upgraded from Spring 2017 to Ticketmaster; Fishidy from Fall 2015 to FLIR Systems; Winning Identity from Fall 2015 to Blast Motion). And, our portfolio companies have gone on to raise over $53M.
- Total investments
- 11
- Lead investments
- 1
- Investments · 12mo
- 1
- Active investors
- 8
Sector focus
- Education
- Innovation Management
- Sports
Investment portfolio
- Helios
Participated · Seed · Oct 2025
Helios produces a lightweight wearable sensor that attaches to a hockey player’s shoulder pads and captures data on stride speed, agility, total skating time, and other movement metrics. Because the system does not need permanent hardware or temporary beacons in rinks, it can be deployed quickly across youth, junior, collegiate, and professional levels. The product also syncs data with video, giving coaches and athletes individualized feedback and development plans. Helios is already used by the U.S. women’s national team and is the preferred wearable technology of the 12-school ECAC conference. Youth teams benefit from automated player-load monitoring that can flag overuse and guide training. The company is headquartered in New Hampshire and was founded by MIT alumnus and former hockey captain Bill Near. To scale production and expand its market reach, Helios has secured a $2.2 million seed round, its first disclosed institutional capital.
- ROOK
Participated · Seed · Mar 2023
ROOK (formerly RookMotion) offers a B2B SaaS API that integrates and embeds health metrics from hundreds of wearables into existing apps and software. The platform aggregates and transforms fragmented wearable data, applies additional processing, and generates data-driven recommendations to minimize customer analysis effort. The company has rebranded and shifted its focus beyond the fitness market into healthcare, insurance, wellness, and other enterprise use cases. ROOK positions its product to help customers obtain ready-to-use biomarker data and implement valuable user insights more effectively. The company recently raised $1.7M in pre-seed funding and was accepted into the EndeavorLAB and Stadia Ventures accelerator programs to support its next stage of growth. CEO and co-founder Marco Benitez said the funding will drive more people to discover, build, and achieve more with ROOK.
- Healium
Participated · Seed · Mar 2023
Healium, based in Columbia, MO, develops patented virtual and augmented reality biofeedback technology that connects biometric data from hardware-agnostic consumer wearables to modify and recommend 3D objects in the metaverse. Led by CEO Sarah Hill, who developed the technology with Dr. Jeff Tarrant in 2016, the company offers products including Sleepium that let users see and interact with real-time EEG patterns, heart rate, skin conductance, blood pressure and other biomarkers. Their iOS and Android apps currently work with Apple Watch and consumer EEG headbands, with more fitness tracker compatibility planned. Healium's products are used worldwide in schools, with frontline healthcare workers, elite athletes, and the U.S. military to self-manage anxiety, burnout, and prepare for sleep or stressful events. The company has a know-how agreement with Mayo Clinic to provide subject matter experts for developing immersive mental health and fitness capabilities. Healium closed a $3.6M seed round and is using the funds to expand operations and accelerate development. Healium combines virtual reality, augmented reality and wearable biometric sensors (including Apple Watch and brain‑sensing headbands) to deliver immersive, biometrically driven stories and neuromeditation designed to calm users. Peer‑reviewed studies cited by the company found Healium can reduce moderate anxiety by about one‑third and increase feelings of positivity in as little as four minutes. The app feeds heart‑rate and brain‑pattern data (e.g., gamma asymmetry) into interactive AR/VR scenes so users can see immediate environmental responses to lowered heart rate or calmer brain activity. Healium began at StoryUp Studios under CEO Sarah Hill and launched as a startup in 2015; the company is based in Columbia, Missouri. The product lineup includes Healium AR ($5/month) and Healium VR ($29/month); the company reports more than $800,000 in revenue to date and has had organizational customers such as the U.S. Navy. Healium also holds issued and pending patents and positions itself as a drugless, self‑management tool for anxiety.
- Uplift Labs
Participated · Seed · Aug 2022
Uplift Labs offers an AI-driven solution that delivers real-time movement tracking and 3D analysis using a smartphone to help coaches, trainers and physical therapists analyze movement more accurately. The technology enables feedback to athletes at all levels to optimize performance and mitigate injury risk. The company counts a half dozen MLB teams, the NBA and GOLFTEC among its notable clients. Uplift is led by CEO Sukemasa Kabayma, CTO Jonathan Wills and Chief AI Officer Rahul Rajan. The company plans to use the new funding to develop a single-camera version of its solution to make the technology truly portable. As of the reported round, Uplift has raised a total of $5.5M.
- GamerJi Esports
Participated · Series A · Mar 2022
Founded in 2019, Gamerji is an online e-sports platform that hosts competitive tournaments, community features and content tools for players. The platform runs more than 400 tournaments daily across 22 core e-sports titles, including BGMI, Free Fire Max, Call of Duty Mobile and CS:GO. In the past 12 months Gamerji grew its user base from 1 million to over 4 million users. The company plans to expand its international footprint, having already launched in the Middle East and targeting further growth in MENA and Southeast Asia, starting with Indonesia and the Philippines. Gamerji intends to use recent funding to develop technology solutions and offer EaaS (E-sports as a service) to enhance the online gaming experience. Mobile gaming is a primary focus, aligned with the broader rapid growth of the gaming sector in India. Gamerji operates an e-sports platform that organizes tournaments, provides player profiles and gaming stats, and enables community creation and collegiate leagues. The company runs more than 200 tournaments every day across over 15 titles and has served 2.3 million gamers, having conducted over 29,000 tournaments to date. Founded in 2019 by Soham Thacker and headquartered in Ahmedabad, Gamerji launched a new version in November 2021 with enhanced profiles, community features and e-sports content. The company plans to expand its tournament services to middle-east, north Africa and south-east Asia and aims to grow to more than 5 million users from India. Recent funding will be used to enhance tournament-organization technology and build social features for gamers. Gamerji is an Ahmedabad-based esports tournament platform founded in 2019 that lets gamers compete, communicate, share content, and win cash prizes via a mobile app on Android and iOS. The platform conducts more than 18 tournaments every day for popular titles such as PUBG, Clash Royale, and Call of Duty. Gamerji claims to have over 120,000 gamers on its platform. The company plans to use new funding to build technology, increase operations, and grow its user base. Leadership has stated the aim is to make Gamerji a leading esports platform in India amid a rapidly growing online gaming market.