
Sybo
Holmens Kanal 7, 3, Copenhagen K, Capital Region, 1060, Denmark
Overview
SYBO Games is an independent game development studio, co-creators and IP right owners of one of the most played apps in the world Subway Surfers brought to life together with their awesome partners and friends at Kiloo Games. Having skyrocketed the charts with millions and millions of downloads across mobile devices and tablets since its May 2012 release, Subway Surfers have established itself among the most popular game apps in the world with a still rapidly expanding global market. To achieve this, the game studio has put all its focus in combining breathtaking animations and highly intuitive controls simple enough to play in one hand, but also sustaining a long-lasting and often humoristic gameplay for most ages. Today, the highest priorities in the company are developing core gameplay mechanics, concept development, cool character designs, stunning, cartoony graphics and sound designs that makes your ears happy. SYBO Games have mastered developing games in Unity for iOS, but have also expanded their activities to other platforms like Android and Amazon. The company was founded by CEO Bodie Jahn-Mulliner and Creative Director Sylvester Rishoej Jensen in 2010, and its headquarters is located in Copenhagen, Denmark.
- Total investments
- 3
- Lead investments
- 0
- Investments · 12mo
- 0
- Active investors
- 3
Sector focus
- Android
- Apps
- Gaming
- iOS
- Software
Investment portfolio
- Mino Games
Participated · Series B · Feb 2023
Mino Games develops character-driven, collectible free-to-play games and is positioning a new franchise, Dimensionals, as its next major Web3 title. The company plans a multi-platform, multi-channel approach that leverages blockchain to create direct relationships between developers and their community. Leadership emphasizes using Web3 to reshape distribution and reduce platform fees taken by big tech platforms. Mino will use the new funding to accelerate the launch and global rollout of Dimensionals and to scale growth initiatives. The company reports two flagship titles, Cat Game and Dog Game, and says each game has made millions in revenue. Its games have been downloaded 60 million times across more than 90 countries. Total funding now exceeds $25 million.
- Hiber
Participated · Equity · Jun 2021
Hiber offers a browser-first platform and mobile creation app that lets users build and publish interactive 3D experiences without programming. Creators can place assets in a 3D space and save functionality so others can play those creations through a web portal. The company emphasizes no-code mobile creation, targeting Gen Z while also courting older players, and says users have created more than one million interactive experiences. Hiber positions itself at the intersection of connected devices, AI, and creator-focused entertainment and operates in beta with planned product announcements later in the year. Its technology leverages modern web standards (HTML5, WebGL, PWA, WebAssembly) to enable play without downloads, opening access in low-bandwidth and emerging markets. The company has 35 employees and has made recent hires in product, infrastructure, and development. Hiber operates HiberWorld, a browser- and mobile-based platform that lets creators build and instantly share 3D user-generated games without learning code. The company emphasizes mobile-first creation and instant sharing via web links, and can target low-bandwidth and low-end hardware. Its proprietary solution leverages HTML5, WebGL, PWA and WebAssembly to save and replay asset placements and game functionality in the browser. Since January the platform has grown to more than 300,000 games and about 250,000 monthly active users, with engagement and retention rising during the COVID-19 pandemic. The startup was founded in 2017 and is based in Gothenberg, Sweden, and it has 25 employees. The platform is free today and the company plans to introduce monetization next year. Hiber offers a browser-based game and entertainment creation platform (Hiber World) that lets creators place assets in a 3D space and share playable games directly in the web browser. The platform is designed so non‑programmers can create games, while more complex functionality is available to those with programming skills. Hiber is currently operating a beta version online and plans an updated release in the coming months with a roadmap of tools to simplify creation and support greater complexity. The company says its games are small (under 10 MB today) and that modern web technologies (HTML5, WebGL, PWA, WebAssembly) and increased browser storage make in‑browser play possible. Hiber has seen early viral traction from small promotion tests in U.S. school districts. The team was founded in 2017, has fewer than 10 employees, and faces rivals such as Roblox, Minecraft, Struckd, and Kogama.