TIRTA
105 Hudson St Unit 6s, New York, 10013, United States
Overview
TIRTA Ventures (“TIRTA”) is newly launched VC firm based in New York City and focused on the interactive entertainment industry. TIRTA was founded by Ben Feder (former CEO of Take-Two Interactive, former President of Int’l Partnerships at Tencent Games). TIRTA invests across content (studios), infrastructure/technology, and platforms that support the broader gaming ecosystem. We seek to bring our decades of operational experience in the gaming industry to our portfolio companies.
- Total investments
- 10
- Lead investments
- 2
- Investments · 12mo
- 0
- Active investors
- 2
Sector focus
- Gaming
- Venture Capital
- Video Games
Investment portfolio
- nunu.ai
Led · Seed · Mar 2025
nunu.ai is a San Francisco, California-based startup that leverages artificial intelligence to create multi-modal AI agents specifically designed to test and play any game. The company participated in Y Combinator's W23 batch (YC W23). It announced a $6m Seed funding round on March 14, 2025. The round was co-led by Tirta Ventures and a16z speedrun. nunu.ai intends to use the funds to expand operations and to support its development efforts. The team includes Nicolas Muntwyler, Jan Schnyder, and Kyrill Hux. Nunu.ai (legal name Generai AG) builds multimodal AI agents that can play and test games, automating repetitive quality-assurance tasks and surfacing insights for developers. The agents are designed to reason like humans and can be adapted to different games with moderate adjustments, with initial focus on QA and plans to expand beyond gaming later. The company operates as a hybrid between Switzerland and the US, is Zurich-based with all employees in Switzerland, and targets mid-to-large sized game studios in Europe and the US. Nunu.ai has an MVP and is running ongoing paid pilots with early customers. The startup says its technology’s strength is generalizability and intends to use QA as a launch pad for further applications. Recent funding will be used to accelerate product development and customer service.
- Future Trash
Led · Equity · Oct 2024
Future Trash was co-founded by Kevin Marciano, Nate Reese, Scott Ulliman, and Sebastian Alberini in late 2022 and is based in Los Angeles. Its debut and flagship IP is FOAD, a series of competitive party games built in Unreal Editor for Fortnite (UEFN) anchored around anthropomorphic explosive characters. The studio launched its first FOAD game in June 2023 and positions FOAD as a UGC-native video game franchise. FOAD has been recognized by Epic, the creator community, and The Game Awards, and has crossed 20M unique players and over 1B minutes of playtime. Future Trash creates original IP on UGC platforms and leverages Fortnite’s UEFN tools and ecosystem to develop its experiences.
- Artificial.Agency
Participated · Seed · Jul 2024
Artificial Agency has developed an AI behavior engine that replaces traditional decision trees and scripts by giving each NPC motivations, rules and goals that generate dynamic responses and actions. The engine can plug into existing games or serve as the basis for new titles, enabling NPCs to perform complex tasks without explicit scripting. The team includes former Google DeepMind researchers and co-founders such as CEO Brian Tanner and Alex Kearney, and the startup says it is working with several notable AAA studios. The company uses open-source models (including Meta’s Llama 3) for inference and demonstrated a Minecraft demo that performed multi-step tasks and context-aware dialogue. Competitors cited in the article include Inworld and Nvidia. Artificial Agency expects its technology to be widely available in 2025 and highlighted rapidly falling inference costs (a demo that cost ~$1 today could cost ~$0.01 within a year). The company has raised $16M to date to support product development and go-to-market efforts.
- k-ID
Participated · Series A · Jun 2024
k-ID builds a compliance platform that helps game developers and publishers meet child safety and data privacy regulations across markets. Its product is delivered via APIs or a mobile SDK that connects to games and lets developers quickly customize experiences to comply with regional laws and cultural nuances. Features include single sign-on for kids, QR-code guardian workflows to unlock features, a unified guardian console to manage a child's gaming, and options to let guardians approve or deny AI content or tools. The company plans to use the Series A funding to build out its platform and scale its product to support more developers and markets. k-ID raised $45 million in a Series A round, bringing total funding to $51 million. Andreessen Horowitz and Lightspeed led the round, with participation from Okta, Z Venture Capital, Konvoy Ventures and TIRTA Ventures. The company has positioned itself to address rapidly evolving global regulation around kids and teens in online games. k-ID offers an API- and SDK-based solution that identifies how a child is defined by law in each market and lets developers configure game experiences by age, location and digital maturity. Its product can power parent consent flows, a family portal, and a compliance-focused database for publishers without needing access to game code. The company’s core features include signals to customize chat, loot boxes, leaderboards and profiles according to local rules and parental approvals. k-ID entered early access in November 2023 with publishers across the U.S., Europe, Japan, Korea and China and is now generally available. Pricing starts at free and scales with the number of active players per title; publishers can also pay for the compliance database or family-portal functionality. The remotely distributed team is led by co-founder and CEO Kieran Donovan and includes executives from Google, Meta, Tencent, Take-Two, Microsoft and other gaming and privacy backgrounds. k-ID is backed by a total of $5.4 million from pre-seed and seed rounds last year.
- Red Rover
Participated · Series A · Apr 2024
Red Rover Interactive is a game development studio focused on creating novel, deeply engaging multiplayer survival and PVP experiences. Its debut title, codenamed Project Coltrane, is set in a post-apocalyptic train world and aims to deliver a fast-paced, replayable blend of social sandbox survival and goal-driven PVP. The studio emphasizes validation-driven development, involving community members and content creators through regular playtests and iterative design. With headquarters in the UK and an office in Oslo, Red Rover is expanding its team and accelerating development of Project Coltrane. Financially, the studio has completed an over €4.7 million Seed round less than a year ago and has now secured over €14 million in a Series A round. The new funding is intended to speed development, grow the team, and solidify the studio's market presence.