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The Venture Codex

ED3N Ventures

14 Golden Square, London, W1F 9JF, United Kingdom

Overview

Ed3n Ventures is a venture studio that creates businesses in GameFi, DeFi, and the open metaverse.

Total investments
2
Lead investments
0
Investments · 12mo
0
Active investors
0
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Investment portfolio

  • SuperGaming

    Participated · Series B · Aug 2025

    SuperGaming is an Indian game development studio best known for titles such as Indus Battle Royale and Silly Royale, and for producing award-winning mobile experiences. The company develops proprietary technology including the Indus Engine and SuperPlatform, a cloud-based SaaS built in partnership with Google Cloud to power hyperscale, real-time multiplayer games for lower-end devices in emerging markets. SuperGaming has pursued Web3 integration through projects like Tower Conquest: Metaverse Edition on Polygon and a Layer-3 Superchain partnership with B3 GameChain on Base to enable asset continuity and interoperable progression. The new capital will be used to expand Indus internationally (starting with Latin America in partnership with LOUD.GG), scale game development capabilities, hire top-tier talent, create new original IP, and deepen publisher partnerships. Financially, the company closed a $15M Series B following a $5.5M Series A in October 2021, with returning backers reaffirming support. SuperGaming highlights strong market validation—Indus won Google Play's "Best Made in India" award for 2024—and positions SuperPlatform as the primary focus for global expansion and developer-facing monetization and live-ops tools. SuperGaming is a Pune-based game developer that builds and publishes mobile and multiplayer titles. It has developed its own game engine for running hyper-scale, real-time multiplayer games and holds the official PAC-MAN mobile game. Its catalogue includes MaskGun (which crossed 50 million installs), Devil Amongst Us (10 million installs within four months), and Tower Conquest. The company also offers Bored, a suite of games for remote teams used in over 2,500 Slack workspaces across the US, UK, Europe and India. SuperGaming raised $5.5M in a Series A and plans to use the proceeds to expand talent by 60%, build a publishing division and market existing titles. It intends to launch a battle royale, Indus, in early 2022. SuperGaming is building a social platform that serves as a party hub for casual gamers, offering a genre of casual, social and party games. The product targets a broader audience than hard-core titles, aiming for games played by a much larger and diverse audience. The company plans to use the newly raised capital to launch its social platform and to enter international markets within the next year. SuperGaming raised $1.3 million in a seed round to fund these efforts. Founders are Roby John (co-founder and chief executive), Navneet Waraich (director of technology), and Sanket Nadhani; John previously co-founded and led Pune-based June Gaming. The article cites a KPMG and Google study projecting India’s online gaming market to grow to $1 billion by 2021 from $290 million in 2017, highlighting the opportunity SuperGaming targets.

  • Party Icons

    Participated · Seed · Nov 2024

    Party Icons centers on Miragio, a customizable interactive island that serves as the Partyverse hub and gateway to three playable modes—Party Heist, Party Brawl, and Carnival Clash—with more modes planned. The platform blends traditional Web2 game design with Web3 features: mintable higher-rarity Hero Icons and weapons, Mirship NFTs, and a Party-as-a-Service (PaaS) live-ops model that decentralizes economic and operational control to guilds, streamers, and players. A secret fourth mode, God Mode, is reserved for OGX̅ NFT holders and enables game-master mechanics; a spectator role that lets viewers influence live streams is slated for rollout and testing in 2025. Sessions are built for ‘bite-sized’ play (most under 12 minutes) and the game emphasizes social and competitive experiences with upgradeable Party Talents, weapons, and player-driven clubs. The company says it will use new funding to accelerate development of gaming and social experiences, expand Web3-enabled functionality and infrastructure, and fuel global expansion into key markets in 2025. Total known funding is now $20 million.

Team

No current team members are available.