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LoudGG

São Paulo, Brazil

Overview

LOUD is a gaming and lifestyle company that creates daily multiplatform content for players and talents to become digital celebrities. They believe that people are the new brands, with a mission to grow competitive talent into digital celebrities. It was founded in 2019 by content creators, developers, and experts in Digital Marketing. The company is based in São Paulo, Brazil.

Total investments
2
Lead investments
0
Investments · 12mo
0
Active investors
2

Sector focus

  • Content Creators
  • eSports
  • Gaming
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Investment portfolio

  • SuperGaming

    Participated · Series B · Aug 2025

    SuperGaming is an Indian game development studio best known for titles such as Indus Battle Royale and Silly Royale, and for producing award-winning mobile experiences. The company develops proprietary technology including the Indus Engine and SuperPlatform, a cloud-based SaaS built in partnership with Google Cloud to power hyperscale, real-time multiplayer games for lower-end devices in emerging markets. SuperGaming has pursued Web3 integration through projects like Tower Conquest: Metaverse Edition on Polygon and a Layer-3 Superchain partnership with B3 GameChain on Base to enable asset continuity and interoperable progression. The new capital will be used to expand Indus internationally (starting with Latin America in partnership with LOUD.GG), scale game development capabilities, hire top-tier talent, create new original IP, and deepen publisher partnerships. Financially, the company closed a $15M Series B following a $5.5M Series A in October 2021, with returning backers reaffirming support. SuperGaming highlights strong market validation—Indus won Google Play's "Best Made in India" award for 2024—and positions SuperPlatform as the primary focus for global expansion and developer-facing monetization and live-ops tools. SuperGaming is a Pune-based game developer that builds and publishes mobile and multiplayer titles. It has developed its own game engine for running hyper-scale, real-time multiplayer games and holds the official PAC-MAN mobile game. Its catalogue includes MaskGun (which crossed 50 million installs), Devil Amongst Us (10 million installs within four months), and Tower Conquest. The company also offers Bored, a suite of games for remote teams used in over 2,500 Slack workspaces across the US, UK, Europe and India. SuperGaming raised $5.5M in a Series A and plans to use the proceeds to expand talent by 60%, build a publishing division and market existing titles. It intends to launch a battle royale, Indus, in early 2022. SuperGaming is building a social platform that serves as a party hub for casual gamers, offering a genre of casual, social and party games. The product targets a broader audience than hard-core titles, aiming for games played by a much larger and diverse audience. The company plans to use the newly raised capital to launch its social platform and to enter international markets within the next year. SuperGaming raised $1.3 million in a seed round to fund these efforts. Founders are Roby John (co-founder and chief executive), Navneet Waraich (director of technology), and Sanket Nadhani; John previously co-founded and led Pune-based June Gaming. The article cites a KPMG and Google study projecting India’s online gaming market to grow to $1 billion by 2021 from $290 million in 2017, highlighting the opportunity SuperGaming targets.

  • Beacons

    Participated · Seed · May 2021

    Beacons provides creators a single, customizable mobile landing page to aggregate links, sell content, and surface monetization options like donations, affiliate links, a digital storefront, and requests. The product offers free and premium tiers; the $10/month “entrepreneur” plan adds custom domains and extra content blocks, while transaction fees are 9% on the free plan and 5% on premium. Beacons supports commerce-focused blocks such as a shopping-enabled TikTok feed, video and e-book storefronts, a requests block, analytics, and email/SMS marketing. The company emphasizes deep page customization and recently added a “community block” to highlight collaborators; high-profile users include Sia, Green Day, and Russell Brand. Beacons says its user base has grown 70% month-over-month since its October launch. The team plans to use new funding to hire additional engineers and designers and to expand the product toward a platform/ecosystem for creators.

Team