Neowiz
14, Daewangpangyo-ro 645beon-gil, Seongnam, Gyeonggi-do, 13487, South Korea
Overview
Neowiz Corp. provides Internet access and other related services in Japan. The company offers community services, game services, and music services. The company, through sayclub.com, offers chatting services, as well as free email, and community and board services. Neowiz, through pamng.com, an online game site, offers gaming services. The company also provides Internet push service, automatic Internet access service, and online portal paying service. Neowiz was founded in 1997 and is based in Seoul, South Korea.
- Total investments
- 3
- Lead investments
- 0
- Investments · 12mo
- 1
- Active investors
- 2
Sector focus
- Online Games
- PC Games
- Video Games
- Web Hosting
Investment portfolio
- Verse8
Participated · Seed · Apr 2026
Verse8 provides an AI-native platform that lets creators instantly transform text prompts into fully playable multiplayer games, removing the need for complex engines or large development teams. The platform has seen rapid user growth, reaching over 3.5 million monthly active users, supporting 5,000 creators, and enabling creation of more than 25,000 games. Verse8 is integrated with Story to offer on-chain ownership, licensing, and distribution, allowing creators to retain attribution and participate in downstream revenue under programmable licensing frameworks. The company plans to use its newly raised $5 million seed round to continue developing its AI-driven game-creation systems and to expand its creator ecosystem. Verse8 is headquartered in Oakland, CA.
- SuperGaming
Participated · Series B · Aug 2025
SuperGaming is an Indian game development studio best known for titles such as Indus Battle Royale and Silly Royale, and for producing award-winning mobile experiences. The company develops proprietary technology including the Indus Engine and SuperPlatform, a cloud-based SaaS built in partnership with Google Cloud to power hyperscale, real-time multiplayer games for lower-end devices in emerging markets. SuperGaming has pursued Web3 integration through projects like Tower Conquest: Metaverse Edition on Polygon and a Layer-3 Superchain partnership with B3 GameChain on Base to enable asset continuity and interoperable progression. The new capital will be used to expand Indus internationally (starting with Latin America in partnership with LOUD.GG), scale game development capabilities, hire top-tier talent, create new original IP, and deepen publisher partnerships. Financially, the company closed a $15M Series B following a $5.5M Series A in October 2021, with returning backers reaffirming support. SuperGaming highlights strong market validation—Indus won Google Play's "Best Made in India" award for 2024—and positions SuperPlatform as the primary focus for global expansion and developer-facing monetization and live-ops tools. SuperGaming is a Pune-based game developer that builds and publishes mobile and multiplayer titles. It has developed its own game engine for running hyper-scale, real-time multiplayer games and holds the official PAC-MAN mobile game. Its catalogue includes MaskGun (which crossed 50 million installs), Devil Amongst Us (10 million installs within four months), and Tower Conquest. The company also offers Bored, a suite of games for remote teams used in over 2,500 Slack workspaces across the US, UK, Europe and India. SuperGaming raised $5.5M in a Series A and plans to use the proceeds to expand talent by 60%, build a publishing division and market existing titles. It intends to launch a battle royale, Indus, in early 2022. SuperGaming is building a social platform that serves as a party hub for casual gamers, offering a genre of casual, social and party games. The product targets a broader audience than hard-core titles, aiming for games played by a much larger and diverse audience. The company plans to use the newly raised capital to launch its social platform and to enter international markets within the next year. SuperGaming raised $1.3 million in a seed round to fund these efforts. Founders are Roby John (co-founder and chief executive), Navneet Waraich (director of technology), and Sanket Nadhani; John previously co-founded and led Pune-based June Gaming. The article cites a KPMG and Google study projecting India’s online gaming market to grow to $1 billion by 2021 from $290 million in 2017, highlighting the opportunity SuperGaming targets.
- Brassica
Participated · Seed · Apr 2023
Brassica is a FinTech startup developing institutional-grade backend banking and investment infrastructure as a service for private investing and alternative assets. It provides multiple embedded financial tools and highly regulated services via API, positioning itself as a one-stop shop that can integrate with any platform's native UX/UI. The company combines proprietary technology with regulatory licenses after its wholly owned subsidiary, Brassica Trust Company, was granted a Wyoming Trust Charter. Founded in 2021 by Youngro Lee (CEO) and Bob Dunton (CTO), its leadership team includes executives with experience at Republic, NextSeed, Cleary Gottlieb, Kirkland Ellis, Morgan Stanley, Custodia Bank, LedgerX, Prime Trust, JP Morgan Chase, and M1 Finance. Brassica closed an $8M seed led by Mercury Fund, bringing total capital raised to over $12M, and will use the funding to scale product, engineering, business development, and customer success and to hire a full-service trust operations team in Wyoming. The company plans to serve customers globally and aims to enable secure, compliant transitions between traditional financial services and web3 innovations.