Skycatcher
500 W 2nd St 1900, Austin, Texas, 78701, United States
Overview
Skycatcher is a software and Internet investor across the full stack of public, private, venture, and onchain digital asset classes.
- Total investments
- 8
- Lead investments
- 5
- Investments · 12mo
- 0
- Active investors
- 1
Investment portfolio
- SuperGaming
Led · Series B · Aug 2025
SuperGaming is an Indian game development studio best known for titles such as Indus Battle Royale and Silly Royale, and for producing award-winning mobile experiences. The company develops proprietary technology including the Indus Engine and SuperPlatform, a cloud-based SaaS built in partnership with Google Cloud to power hyperscale, real-time multiplayer games for lower-end devices in emerging markets. SuperGaming has pursued Web3 integration through projects like Tower Conquest: Metaverse Edition on Polygon and a Layer-3 Superchain partnership with B3 GameChain on Base to enable asset continuity and interoperable progression. The new capital will be used to expand Indus internationally (starting with Latin America in partnership with LOUD.GG), scale game development capabilities, hire top-tier talent, create new original IP, and deepen publisher partnerships. Financially, the company closed a $15M Series B following a $5.5M Series A in October 2021, with returning backers reaffirming support. SuperGaming highlights strong market validation—Indus won Google Play's "Best Made in India" award for 2024—and positions SuperPlatform as the primary focus for global expansion and developer-facing monetization and live-ops tools. SuperGaming is a Pune-based game developer that builds and publishes mobile and multiplayer titles. It has developed its own game engine for running hyper-scale, real-time multiplayer games and holds the official PAC-MAN mobile game. Its catalogue includes MaskGun (which crossed 50 million installs), Devil Amongst Us (10 million installs within four months), and Tower Conquest. The company also offers Bored, a suite of games for remote teams used in over 2,500 Slack workspaces across the US, UK, Europe and India. SuperGaming raised $5.5M in a Series A and plans to use the proceeds to expand talent by 60%, build a publishing division and market existing titles. It intends to launch a battle royale, Indus, in early 2022. SuperGaming is building a social platform that serves as a party hub for casual gamers, offering a genre of casual, social and party games. The product targets a broader audience than hard-core titles, aiming for games played by a much larger and diverse audience. The company plans to use the newly raised capital to launch its social platform and to enter international markets within the next year. SuperGaming raised $1.3 million in a seed round to fund these efforts. Founders are Roby John (co-founder and chief executive), Navneet Waraich (director of technology), and Sanket Nadhani; John previously co-founded and led Pune-based June Gaming. The article cites a KPMG and Google study projecting India’s online gaming market to grow to $1 billion by 2021 from $290 million in 2017, highlighting the opportunity SuperGaming targets.
- Sekai Studio
Participated · Seed · Jul 2024
Sekai is a French startup studio that creates interactive consumer entertainment experiences using official anime licenses, starting with Naruto. The company secured a global license (excluding Japan and China) from TV Tokyo/Shueisha to develop Naruto-branded mobile apps, digital collectibles, and real-life events or fan conventions. Sekai is actively developing and experimenting with its first mobile app, aiming for social, interactive experiences rather than a direct Pokémon Go clone. The team emphasizes hands-on control and validation with the IP holder while partnering with external experts for specific tasks. Sekai plans to roll out a new IP every year and does not want to be known solely for Naruto. The company has raised €10 million (≈$10.9M) from investors to fund its work.
- Good Trouble
Led · Equity · Mar 2024
Good Trouble is a San Francisco-based games studio founded in early 2023 by Arman Nobari. The studio's mission is to create games that put player experience and accessibility at the forefront. Its work emphasizes clever strategy, unique base-building, and more ways to win, with thoughtful UX designed to make it easy to jump into, per Nobari. Good Trouble raised $1.8M in funding to support its plans. The company intends to use the funds to expand operations and development efforts.
- Onmeta
Led · Seed · Sep 2022
Onmeta offers enterprise on- and off-ramp solutions (API and widget integration) to web3 dapps to improve user experience and accelerate mainstream adoption. The startup claims to have processed over US$1 million in transactions across 15+ popular dapps since its product went live in April 2022. It currently supports INR fiat on- and off-ramps and 4,000+ tokens across Polygon, Ethereum, and Binance Smart Chain, with work underway to support 20+ blockchains by year-end. Onmeta emphasizes fast payments—reporting 91% of transactions processed in under 60 seconds—and provides native iframe support so users need not leave the dApp. The company also handles compliance (eKYC and AML checks) for transactions in supported jurisdictions. Founded in December 2021 by Bharath T and Krishna Teja Nemani, Onmeta plans to expand fiat currency support, grow its team, and increase community outreach.
- Clockwork Labs
Participated · Equity · Aug 2021
Clockwork Labs is developing a cross-platform community sandbox MMORPG that emphasizes social interaction, cooperation, building, crafting, role-playing, and non-combat roles while not ruling out combat. The studio favors player-created worlds and player-driven mechanics to reduce handcrafted content, while keeping balance rather than going fully open like Roblox or Minecraft. Cofounders Tyler Cloutier and Alessandro Asoni started the studio in 2019 and have been testing prototypes since late 2019. The company is nominally headquartered in San Francisco but operates fully remote, with 14 employees across North America, Europe, and South America. The team includes talent from Machine Zone, Ubisoft, Kakao Games, Apple, and Bloomberg. The studio is hiring and has raised $4.3M from strategic and angel backers.
Team
Sia Kamalie
Founder & Fund Manager
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